Breaking the Cycle |
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Stage 1 |
Location: | The Circle (Terrace) (5, 6) |
You find Syrus floating behind his force field. |
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The Droid stops spinning, 'Good to see you Unit. I've checked the Mission Histories and it states that an entire Unit of Panthers was wiped out by Accord Seeker Barrage. Sheer fluke if you ask me, but the gunners would obviously disagree. We should try to stop the Panther advance. Now I realize that the Panthers are unmanned vehicles, but you understand I don't like machine being blown to bits. It's a Droid thing about being seen as somehow completely expendable. There must be a Squad leader around here somewhere, go talk to it and stop the advance.' |
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Stage 2 |
Location: | The Circle (Terrace) (12, 2) |
You walk the Terrace and see a large fleet of black hover tanks getting into an attack formation. Everyone of them looks exactly the same. You are beginning to think that you will never find the Squad leader when you see a bright flare being shot into the air. |
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Near the Northern edge of the Terrace you find a lone Hover Tank, but when you attempt to get close a large group of Panthers suddenly converge on you. You must destroy 100 Rebellion Panthers to get to the Lancer. |
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Stage 3 |
Location: | The Circle (Terrace) (12, 2) |
Near the Northern edge of the Terrace you find a lone Hover Tank, but when you attempt to get close a large group of Panthers suddenly converge on you. You must destroy 100 Rebellion Panthers to get to the Lancer. |
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The Lancer is sitting in a pool of light. It's strange that the Flare is just hanging in the air. You walk through the wrecked Panthers and stand in front of the Lancer. You knock on its side, how else do you greet to a tank?
On the top of the bonnet a plate snaps open and a speaker pops out, 'I do not recognize your uniform, I must warn you that this is an area of conflict. Please retreat to a safe distance.' You clear your throat and say, 'The conflict has ended between the Accord and the Rebellion, you are outside your time. Please do not advance as your entire Platoon will be destroyed by artillery fire for no reason.'
The Lancer is silent for a long time. 'I'm sorry, but I have had no field notice that hostilities have ended. I cannot get into contact with C and C, but this must be because of a new Accord jamming system. I have set an emergency comms beacon to try to cut through the jamming but even that seems to have failed. Without an update, we will complete our mission orders. Please retreat to a safe distance, I cannot insure your safety within a mission area.'
You should return to Syrus FPv9 and tell him the Lancer would not listen. |
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Stage 4 |
Location: | The Circle (Terrace) (5, 6) |
You find Syrus floating behind his force field. 'Did you stop the Panther Advance?' |
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Syrus sighs, 'Yeah, they would be cut of from C and C because of the time displacement, so there would be no verification of what you were saying. They would be honor bound to follow orders.' You hear a low rumble as the Panthers engines started up. Syrus chirps, 'Right on time, come on - let's get out of here. Watching this is just too depressing. Meet me in the Trenches, you need to watch your step there.'
Syrus then slowly fades from sight. Behind you a bright light followed by a deafening series of explosions cause you to flinch as history repeats itself...
You receive 554,956 Xp + 10 Skill Points |
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